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Old Apr 05, 2011, 03:59 PM // 15:59   #21
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the one thing I wish they would improve--make the names for the travel guys BIGGER...that way from a sea of green names they stand out more (some of us dont have 25" screens to play games on)...otherwise the place is about as useful as any other major town.
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Old Apr 05, 2011, 04:12 PM // 16:12   #22
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Agree with this. Think I've gone to EB once and saw how far apart the guys were, lol'd, and never went back
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Old Apr 05, 2011, 05:05 PM // 17:05   #23
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I mean, replies like many of the ones in this thread makes me wonder how dumb people can possibly get.
Quote:
too many lazy people posting lazy arse threads about how lazy they are in game


/not signed
And too many complete idiots posting replies like these.

Ask yourselves the question, what is Embark Beach supposed to be? It's supposed to be an outpost allowing those that prefer to play with other human players to find other human players. For that to work out, the outpost needs to be appealing enough to make people use it. It needs to be a convenient way of moving from one zone to the next, and it should be the place to go whenever you need to do something.

So anyone posting stuff like "It's just 2 zoning with map travel" or "I just go to outpost and find a group for todays Zaishen X", you've completely missed the point here. Because that is JUST the thing they tried to avoid when creating Embark Beach. They want you to find your group there, and they dont want you to go finding a group for X Zaishen quest or X quest, they want you to go there, and see what kind of groups are forming. If this outpost was working as intended, you should be moving in to Embark Beach and you should see 10 groups forming for different missions and LF different classes. Maybe even a few groups for Urgoz or UW, perhaps even different runners advertising the missions and dungeons they run or whatever is going on.

By implementing this suggestion, you are making Embark beach a more viable travel option. You're making sure its one step closer to being the center of the guild wars universe and the place to go when there's something you want to do.

And on every single possible level that's a good thing for this games health.

/signed
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Old Apr 05, 2011, 05:32 PM // 17:32   #24
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It's disheartening to see so many people calling other people "Lazy".

It takes me much, much more time to go to Embark, hold down ALT and look in 360 degrees for the right green name. Then, when I can't find it, I get to wander around to the further-away cluster of green dots, and hold down ALT and keep scouring the names for the [Elonian Travel] one, or whatever.

Easier to just map to my destination, even if that means I have to reload heroes because I went through LA or Kamadan.

The sheer volume of green dots makes the particular dot we're looking for hard to find. Having them spread out so you have to "look, walk, look" before you find the one you need makes it worse.

And, once you find the green dot you're looking for, the amount of time it takes to walk to him, talk to him and have him port you? Well, if I had just mapped travelled in the first place, I'd be there already.

So, I don't use Embark for convenient travel, because it's not more convenient than mapping. It's not because I am lazy, it's just not convenient to have to ALT-and-spin to figure out which of the 30 green dots I need to talk to.
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Old Apr 05, 2011, 07:28 PM // 19:28   #25
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Quote:
Originally Posted by Ghull Ka View Post
So, I don't use Embark for convenient travel, because it's not more convenient than mapping. It's not because I am lazy, it's just not convenient to have to ALT-and-spin to figure out which of the 30 green dots I need to talk to.
I fully agree on this... i feel the same.

And i dont understand why there are 3 grouped spots where you can take the zaishen mission, bounty, etc, but only 1 spot to get the rewards...
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Old Apr 05, 2011, 09:08 PM // 21:08   #26
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They should have just mad it really small with 1 camp and 1 set of the npcs close together.
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Old Apr 05, 2011, 11:09 PM // 23:09   #27
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Honestly, they should have just made it possible to look at and switch maps with the m key without having to actually travel to that continent.
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Old Apr 06, 2011, 04:49 AM // 04:49   #28
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How can you not know where every Travel NPC is in EB after just a few trips?

You all honestly have to scan still?

Today doing Wik Bounties I zoned from the keep to EB just to avoid the LA situation of chests being a mile away from the Merchant.

EB beats any town for sheer convenience.

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Old Apr 06, 2011, 01:36 PM // 13:36   #29
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I doubt that putting each of the Travel NPCs in Embark Beach in the same area will do much to repair the train-wreck that EB is, but it certianly wouldn't hurt to group them together on the ship or somewhere where they stand out from the crowds.

It's not a question of being lazy, it's a question of practicality.

/signed
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Old Apr 06, 2011, 04:45 PM // 16:45   #30
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Quote:
Originally Posted by Ghull Ka View Post
It takes me much, much more time to go to Embark, hold down ALT and look in 360 degrees for the right green name. Then, when I can't find it, I get to wander around to the further-away cluster of green dots, and hold down ALT and keep scouring the names for the [Elonian Travel] one, or whatever.

Easier to just map to my destination, even if that means I have to reload heroes because I went through LA or Kamadan.

The sheer volume of green dots makes the particular dot we're looking for hard to find. Having them spread out so you have to "look, walk, look" before you find the one you need makes it worse.

And, once you find the green dot you're looking for, the amount of time it takes to walk to him, talk to him and have him port you? Well, if I had just mapped travelled in the first place, I'd be there already.

So, I don't use Embark for convenient travel, because it's not more convenient than mapping. It's not because I am lazy, it's just not convenient to have to ALT-and-spin to figure out which of the 30 green dots I need to talk to.
^ this.

The only NPCs in Embark I use are the Northern/Tyrian travel, cons crafters and the Zaishen NPCs. For Cantha, I can just go straight to Kaineng with a party of 8, for Elona I simply go to Kamadan, map, add to my party later. If I'm taking a group from my GH somewhere, I'll go to the location first, go to GH, form up the group and then map out. I do agree Embark is a bad layout and I know I'm not alone on that. Like stated above, it's not "laziness", simply pointing out unwieldy design in an area that's meant to be "simple" to use.
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Old Apr 06, 2011, 05:17 PM // 17:17   #31
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Quote:
Originally Posted by Lasai View Post
How can you not know where every Travel NPC is in EB after just a few trips?

You all honestly have to scan still?
Yes, I still have to scan... I haven't memorized the locations. I'm not rly motivated to memorize the locations.

The swarm of green names when I press ALT is a lot to look through. The names aren't memorable or distinguishable, except for the [Tyrian Travel] or whatever at the end that I have to squint-to-find. Some green names aren't visible from some locations, so you may not even see the NPC you're looking for, depending on where you stand.

You could say that if I took time to learn the outpost that I could use it better. I agree, but I'm not motivated to spend time learning a system which will not give any advantages over the system that I currently use.

Like, I *could* spend the time to learn how to ride a unicycle backwards to work every day, but I'd rather just drive there. See what I mean?

No hate @ Embark, though. Neat little town. I just am not motivated to use it for convenient travel, because it's not more convenient than just mapping to my destination. :-)

Last edited by Ghull Ka; Apr 06, 2011 at 05:20 PM // 17:20..
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Old Apr 06, 2011, 05:52 PM // 17:52   #32
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Quote:
Originally Posted by Bellatrixa View Post
^ this.

The only NPCs in Embark I use are the Northern/Tyrian travel, cons crafters and the Zaishen NPCs. For Cantha, I can just go straight to Kaineng with a party of 8, for Elona I simply go to Kamadan, map, add to my party later. If I'm taking a group from my GH somewhere, I'll go to the location first, go to GH, form up the group and then map out. I do agree Embark is a bad layout and I know I'm not alone on that. Like stated above, it's not "laziness", simply pointing out unwieldy design in an area that's meant to be "simple" to use.
I agree with general idea of the thread , but still... they made embark bay so it looks cool , relaxing and useful (although i doubt it's really useful...)

Would it make real sense to make embark bay as huge as barradin's estate with all characters close to each other ??
On the other hand , they should have made embark bay better linked to all continents... maybe by making every character auto-log on embark bay , by making a real access to all important places ( Urgoz , DoA ,....), or w/e.....

So , /signed although i still think there is lazyness in this....
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Old Apr 06, 2011, 08:04 PM // 20:04   #33
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Quote:
i still think there is lazyness in this....
You can't blame people for being lazy especially at this stage in the game. Hell ANet can't since they added 7 heroes. Everyone is just relaxing and waiting for GW2. The whole point of Embark is for it to be easier and faster than the current traveling between continents which is in fact not as easy and fast as intended. I usually spawn in between the camps and by the time I make it to the npc I could have been to the outpost I wanted by means of the old method.
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Old Apr 10, 2011, 09:31 PM // 21:31   #34
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purpose(s) of Embark Beach:

1. Easier travel to designated towns with missions involved in them, and trying to avoid breaking parties in certain instances.

-- IMO they have done this, it takes time to learn where the NPCs are, but once you have figured out where to go, it is actually quite easy to use.

Oh yeah, just realized, in order for this to work properly, the player must actually LEARN something

2. Possibility of making it easier to find parties.

--- IMO this was ruined because on top of giving everyone EB, they also gave everyone the 7 hero update, which kinda makes EB redundant. Also, people are still stuck on the original way of finding parties by looking at specific outpost closest to quest area.
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Old Apr 10, 2011, 10:23 PM // 22:23   #35
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I only use EB for getting Z- quests. After a few times of experiencing that the NPC's I desire are oither out of view or when I actually see then, click them and get body blocked by other npc's I skipped using the NPC's there. Map travel is faster.
/signed
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Old Apr 11, 2011, 09:39 PM // 21:39   #36
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I want insta dungeon entry coz i'm too lazy to spend 30 mins in magus to get into arachni.


kkthxbai
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Old Apr 12, 2011, 02:22 PM // 14:22   #37
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Quote:
Originally Posted by HawkofStorms View Post
Honestly, they should have just made it possible to look at and switch maps with the m key without having to actually travel to that continent.
I agree. Or maybe just an on-screen button to choose which map. Either way, being able to map where you wanted to directly would be ideal.

I also agree with the OP. Embark Beach isn't as convenient as it should be. It's too needlessly busy with itself. Get a group of the different travel guys on the dock or in a convenient central location at least.

"/signed"
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